Post by Chris Lionheart on Jun 21, 2012 13:29:36 GMT
So I kind-of broke down yesterday and caved. I played Civ... but it wasn't Civ V, it was Civ:Revolution on Xbox360. I decided to challenge myself and play on King difficulty. After a few utter slaughters whilst I got used to the game again (how it's different from Civ V), and then got used to King difficulty, I walked away in the wee hours of the morning very happy with myself.
I started a Roman game going for Culture. This saw any cities defect to me due to my overwhelming culture, and saw me quickly spread-out. Of course that made the other Civs mad, because they wanted to expand into land that I currently had. Mid-game I had to switch to a military focus to both keep people from taking my cities, and then attempt to push back into their own territories. Clearly Civ:Rev likes it's "stacks of doom" style of gameplay, and I had somehow found myself having the enemie's overpowered riflemen shooting down my bomber airplanes, which is a bit rediculous.
England played technology near the start of the game, but by the end of the game they were well on their way to winning by Economy (money). This started a bit of an 'money arms race', where I was converting most of my cities into having all gold production, and selling off any technologies I could to the other countries in an attempt to match England in money. Within 5 moves to the end of the game, England were closing-in on winning by Economy (which is where you build the World Bank wonder). It was freaking INTENSE. If the game had have gone just a few turns longer then England would have won. However I won by Domination, I think one of the cities I was in control of was the Arab's capital, not 100% sure.
I walked away with 3 achievements from one game which I thoroughly enjoyed. "Win as the Romans", "Win by Domination on King Difficulty" and "Win with only one city on King difficulty or higher!"... I guess as long as you don't use a settler to found a new city, any cities you get through culture conversion or take-over through war don't count. Awesome.
Now I'm frantically searching the web for a working torrent for Civ V: Gods & Kings expansion pack, and hoping that works on my regularly-purchased Steam copy of Civ V.
I started a Roman game going for Culture. This saw any cities defect to me due to my overwhelming culture, and saw me quickly spread-out. Of course that made the other Civs mad, because they wanted to expand into land that I currently had. Mid-game I had to switch to a military focus to both keep people from taking my cities, and then attempt to push back into their own territories. Clearly Civ:Rev likes it's "stacks of doom" style of gameplay, and I had somehow found myself having the enemie's overpowered riflemen shooting down my bomber airplanes, which is a bit rediculous.
England played technology near the start of the game, but by the end of the game they were well on their way to winning by Economy (money). This started a bit of an 'money arms race', where I was converting most of my cities into having all gold production, and selling off any technologies I could to the other countries in an attempt to match England in money. Within 5 moves to the end of the game, England were closing-in on winning by Economy (which is where you build the World Bank wonder). It was freaking INTENSE. If the game had have gone just a few turns longer then England would have won. However I won by Domination, I think one of the cities I was in control of was the Arab's capital, not 100% sure.
I walked away with 3 achievements from one game which I thoroughly enjoyed. "Win as the Romans", "Win by Domination on King Difficulty" and "Win with only one city on King difficulty or higher!"... I guess as long as you don't use a settler to found a new city, any cities you get through culture conversion or take-over through war don't count. Awesome.
Now I'm frantically searching the web for a working torrent for Civ V: Gods & Kings expansion pack, and hoping that works on my regularly-purchased Steam copy of Civ V.